Learned recently of "DragonBox Algebra," a serious computer game that helps people learn Algebra anew and in a fun way ...
It's the first seemingly very successful game for math-learning that I've heard of
- added it to a few WUaS subject pages, including Algebra ...
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"The only way to change school: Jean-Baptiste Huynh at TEDxBergen"
(... http://dragonboxapp.com/video.html ...)
"Get DragonBox Algebra"
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"The key principles used in designing DragonBox are: Students learn more when they are engaged. The most important factor to learning is feedback. Feedback should be immediate to be effective. To feel mastery is key to staying motivated. Students should be presented with challenges that match their level of mastery. Students should be assessed in a formative, non-intrusive way. A safe environment is the key to learning. Peer learning is very effective. Discovery or experiential learning is much more effective than instructional-based teaching. Students learn differently and at different paces. The language we use to teach mathematics is a barrier to understanding."
( http://dragonboxapp.com/story.html )
( http://dragonboxapp.com/story.html )
Added this to the "Theories of Learning" subject at WUaS:
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Excited when great software like this starts growing greatly at the
Educational Software wiki page at WUaS -
and in all languages.
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Concerning DragonBox, see, too, these subjects at WUaS, most of which (except STEM) I added the DragonBox resource ...
Educational Software: http://worlduniversity.wikia.com/wiki/Educational_Software
STEM Education - Science, Technologies, Engineering and Mathematics: http://worlduniversity.wikia.com/wiki/STEM_Education_-_Science,_Technologies,_Engineering_and_Mathematics
Theories of Learning: http://worlduniversity.wikia.com/wiki/Theories_of_Learning
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