Friday, July 22, 2016

Cirsium thistle: ... a film-realistic 3D virtual earth from which to create (engineer) LIFE, How too to code for EXPERIMENTALISM (or experimentation), way beyond modeling, in a realistic AI virtual earth/cosmos?, Steps would include ... create film-realistic virtual earth (virtual Harbin too) at the Street View, cellular and atomic levels+ (like Google Street View with OpenSim) with AI and machine learning for ethno-wiki-virtual-world-graphy ..., For experimentation in a film realistic AI virtual earth (like Google Street View with OpenSim at various levels of scale - cell, nano, etc.), build on binary and forking aspects of computation at the cellular level, creating initial prototype experimentation with simple digital life forms, Keep this all wiki CC open (so people, for example, can also build and print their own precise architectural designs at the Street View level), and contribute to the creative STEM virtual earth building conversation


... a film-realistic 3D virtual earth from which to create (engineer) LIFE ... (and not only a 3D printable virtual Harbin Hot Springs/earth including your architectural designs in something like OpenSim, or a 15' foot cubed "augmented reality" classroom around you, so you could be inside of a neuron and learning about or even "engineering" it there ...  re http://scott-macleod.blogspot.com/2016/07/lophornis-coquette-hummingbirds.html & http://scott-macleod.blogspot.com/2016/07/sheep-mit-media-lab-forbidden-research.html)

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How to code for EXPERIMENTALISM (or experimentation), way beyond modeling, in a realistic AI virtual earth/cosmos?


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Steps would include ...

- create film-realistic virtual earth (virtual Harbin too) at the Street View, cellular and atomic levels+ (like Google Street View with OpenSim) with AI and machine learning for ethno-wiki-virtual-world-graphy (and in all 8 k languages)

- begin engineering the digital building blocks of this at the cellular and atomic levels+ toward life like characteristics computationally

- combine with computational modeling, going the other way from life to computing, based on much recent research and experimentation

- with simplest organisms first, begin to create AI life forms in film-realistic virtual earth

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(... going well beyond Steve Grand's "Life and how to make it," Harvard 2000)

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Stay film-realistic virtual earth-centric at these various levels ...


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See, too

Red lionfish: Introductions - Aldis is Head of Virtual Reality & Game Design for IBM Research and Ed is a Neuroengineer and Associate Professor at MIT Media Lab and MIT McGovern Institute, Dr. Gordon Pipa! Thanks for a fascinating IBM CSIG talk this morning on “Cognitive Computing” and your reply to my question about natural language processing and neuromorphic clusters of 1000 neurons, Let's explore further developing room-scale VR visualization for precise brain research at the neuronal, nano and Street View levels - and with CC in all 8k languages


http://scott-macleod.blogspot.com/2016/05/red-lionfish-introductions-aldis-is.html

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Roseate spoonbill: Google Brain re Artificial Intelligence and language at Stanford, Thanks Jeff Dean, Developing computational neuronal modeling in a co-constituting relationship with actual neurons, Brainwave headsets, ethno-wiki-virtual-world-graphy and a virtual Harbin/virtual earth as Classroom and re Google Classroom for which WUaS is Google-verified, An online WUaS Teaching Hospital in all countries' main languages, Interesting possible angles for focusing brainwave research with digital media: "Moran Cerf: This scientist can hack your dreams"
http://scott-macleod.blogspot.com/2016/05/roseate-spoonbill-google-brain-re.html

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For experimentation in a film realistic AI virtual earth (like Google Street View with OpenSim at various levels of scale - street, cell, nano, etc.), build on binary and forking aspects of computation at the cellular level first, creating initial prototype experimentation with simple digital life forms (just brainstorming here, there probably are a whole array for virtual earth scientific experimentation I haven't yet thought of ...)

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Keep this all wiki CC open (so people, for example, can also build and print their own precise architectural designs at the Street View level, making this much easier to use than AutoCAD), and contribute to the creative virtual earth building conversation)




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