World Univ and Sch - Medicine online
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Monday, November 5, 2018
Hi Brooke (and All),
Thanks so much for sharing your paper with me, and the first of four video talks you gave in Chicago in 2014. Fascinating. I actually 'cited' your Stanford Classics' talk, in a talk I gave a few days later on 10.26.18 at UC Berkeley in the Tourism Studies' lecture series. You'll find interesting the video, related resources and slides - https://scott-macleod.blogspot.com/2018/10/lewis-river-washington-state-uc.html. (I'm grateful that UC Berkeley Professor Emeritus Nelson Graburn, who organizes these Tourism Studies' colloquia, wrote the Forward to my actual-virtual Harbin Hot Springs' ethnographic book - http://www.scottmacleod.com/ActualVirtualHarbinBook.html ).
I found your Stanford talk germane with regard to conceiving of tourism studies 'theoretically' in terms of 'conditions' - and per your talk/paper as 'conceptual fields' (historically too) - re the following four discourses: A) modernity, B) post-modernity, C) advertising discourse, and D) what I'm calling D) 'internetity' (the information technology age), all of which I explore first in this paper from 2000 - https://www.academia.edu/15259682/Gazing_at_the_Box_Tourism_in_the_Context_of_the_Internet_and_Globalization_Internetity_ - and develop further in my UC Berkeley talk on 10.26.18, re a new 'conceptual field' I'm now calling the 'robotic turn' (https://scott-macleod.blogspot.com/2018/11/mimosa-pudica-linguistic-turn-animal.html). So thank you, Brooke, for your exploration of nature, and sympathy, vis-a-vis the 'conceptual fields' you used in your analysis.
Per your paper as well, and which we talked about a bit in the hall after your talk at Stanford, I'm heralding a single realistic virtual earth for STEM, Humanities, History, Classics (and everything), and as class rooms too - think Google Streetview with TIME SLIDER / Maps / Earth / Google Translate + the Google platform - where we can all wiki-add our computer modeling, data and STEM (for archaeology re Classics too) and Humanities+ research, including images and film, which film could then be converted into 3D interactivity in one realistic virtual earth with avatar bots (conceptually again like Google Street View - but which is build-able like Second Life/OpenSim, yet realistic). I'm calling this new social science method 'STEM ethno-wiki-virtual-world-graphy' - https://scott-macleod.blogspot.com/search/label/ethno-wiki-virtual-world-graphy - which is an amalgam of ethnography (an interpretive practice about peoples here, for one), and wiki (think Wikipedia which we can all quickly and collaboratively add our knowledge to articles, - and where the Hawaiian word 'wiki' means fast or quick), and virtual worlds (think MMORPGs, e.g. World of Warcraft to Second Life to NASA modeling of space - but toward realism and at the cellular and atomic levels too). And I wonder how a developing realistic virtual earth for history and for nature and for sympathy could inform some of the questions you're continuing addressing in the paper you gave at Stanford on nature in the ancient Greek world, and in your book project.
(Do you happen to know Lars Hedin, also a Princeton professor? ... and whom I also met at Stanford. I've asked him about how evolutionary biology in a beginning way - how could evolutionary biologists all add their computer modeling to ONE earth? - would develop in a realistic virtual earth here - https://scott-macleod.blogspot.com/2018/10/atlantic-forest-biome-stanford-lars.html - and it seems like the 'classics,' and especially classical antiquity - the ancient Greek and Roman worlds among others (and history) in your talk, and the history in evolutionary biology, would have much coding in common.
Thank you again for your excellent talk, Brooke. It raises for me how further a kind of history of conceptual fields or ideas might emerge in such a realistic virtual earth, beyond text in a side bar, or a video talk therein, and I think A) my ethno-wiki-virtual-world-graphy approach (and my actual-virtual Harbin book), as well as B) the potential for innovators - academics and wiki-universitians - to all contribute to this developing conversation, and C) graduate student instructors learning to become faculty members in this realistic virtual earth/group video platform who could innovate with this - are starts to address these questions. While not a book as information technology, a realistic virtual earth as a radically new form of publishing offers much potential for scholarship in very new and excellent ways.
Best wishes, Scott
For an actual-virtual anthropological example of a beginning realistic virtual earth, again, visit the Harbin Hot springs' gate (my physical-digital ethnographic field site) in Google Street View here ~ http://tinyurl.com/p62rpcg ~ https://twitter.com/HarbinBook ~ where you can "walk" down the road "4 miles" to Middletown and "amble" around the streets there, if inclined. And add some photos or videos or computer modeling or text if you have them - a new anthropological method I'm calling ethno-wiki-virtual-world-graphy - https://scott-macleod.blogspot.com/search/label/ethno-wiki-virtual-world-graphy. I'm seeking to develop such a realistic virtual Harbin as ethnographic and STEM field site, and eventually for studying brain research (eg happiness, bliss, soaking and the biology of mediation, for example, in the Harbin warm pool - e.g. https://scott-macleod.blogspot.com/2018/11/nelumno-nucifera-stanford-meditation.html - and with brain wave head sets that would send data into such a realistic virtual earth). All of this would offer interesting further approaches to studying nature and sympathy, as well.
I added the photo of the Harbin gate from 2001 - https://www.google.com/maps/place/Harbin+Hot+Springsfirstname.lastname@example.org,-122.6518315,3a,115.9y,90t/data=!3m8!1e2!3m6!1sAF1QipOR33JEA3qzAchuAOEFPss-U_w6cXPc-OsiNgSE!2e10!3e12!6shttps:%2F%2Flh5.googleusercontent.com%2Fp%2FAF1QipOR33JEA3qzAchuAOEFPss-U_w6cXPc-OsiNgSE%3Dw203-h153-k-no!7i576!8i436!4m7!3m6!1s0x0:0xde57c3ab0ecaa2c9!5m1!1s2018-11-18!8m2!3d38.7860806!4d-122.6518315 - and my actual-virtual project is more Google Street View with time slider-centric at this point than Google Maps or Earth-centric, but they're all one platform, and Google TensorFlow AI software will integrate them all with machine learning, I think.
Thursday, October 18, 2018
Hi Brooke, and All,
Thanks for your great Stanford talk just now - "How to Do the History of Nature?” - https://events.stanford.edu/events/799/79950/. Would it be possible please to see a draft of it, or to learn when you've published it? I'd like to re-visit it in a number of ways. I have many further questions (and some thoughts) but would like to look at your paper again when it's public or convenient for you.
Thanks so much,
(accessible from - https://wiki.worlduniversityandschool.org/wiki/Subjects - and check out the MIT OCW in other academic subjects; these subjects are planned in ~200 countries' official and main languages for free-to-students' online university and high school degrees, and WUaS is also planned in all 8,481 languages+ per Glottolog as wiki schools for open teaching and learning).
For more information about a realistic virtual earth for everything and how the information technology age might inform another conceptual field (your point 2), here's an email I just shared with the MediaAnthro email list yesterday:
Thanks, Anna, and MediaAnthro,
I'm curious about the significance of Packer and Jordan's 5 characteristics in their book "Multimedia" (2000) - integration, interactivity, hypermedia, immersion, new forms of narrativity (https://scott-macleod.blogspot.com/2010/05/nudibranch-to-conceptualize-virtual.html) - as well as presence, for said "Digital Turn." In what ways could coming into conversation with these lead to further developments theoretically?
I'm also curious about the role that an emerging realistic virtual earth might play here - conceptually like Google Street View with TIME SLIDER - and at the cellular and atomic levels too - / Maps / Earth / TensorFlow / all-languages and with realistic human and SPECIES' avatar bots.
For an actual-virtual anthropological example of a beginning realistic virtual earth, visit the Harbin Hot springs' gate (my physical-digital ethnographic field site) in Google Street View here ~ http://tinyurl.com/p62rpcg ~ https://twitter.com/HarbinBook ~ where you can "walk" down the road "4 miles" to Middletown and "amble" around the streets there, if inclined. And add some photos or videos or computer modeling or text if you have them - a new anthropological method I'm calling ethno-wiki-virtual-world-graphy - https://scott-macleod.blogspot.com/search/label/ethno-wiki-virtual-world-graphy.
- World Univ & Sch's Nation States' wiki page - https://wiki.worlduniversityandschool.org/wiki/Nation_States (each to become a major online wiki CC-4 MIT OCW-centric university in each of all ~200 countries' official languages for free-to-students' online degrees, and wiki schools for open teaching and learning in all 7097 living languages)
P.S. Here are some related wiki subjects at MIT OCW-centric WUaS (but which are not yet in other languages) -
- Scott MacLeod - Founder, President & Professor
- World University and School
- 415 480 4577
- CC World University and School - like CC Wikipedia with best STEM-centric CC OpenCourseWare - incorporated as a nonprofit university and school in California, and is a U.S. 501 (c) (3) tax-exempt educational organization.