Sunday, June 1, 2014

Hazel: How generative might we make the virtual Harbin Hot Springs, if at all possible, in interactive digital technologies, and as comparative ethnographic field site?

How generative might we make a virtual Harbin Hot Springs as a comparative ethnographic field site in interactive digital technologies, and also as part of a virtual earth with avatars? In what ways could we do this?

Could we do so to facilitate loving bliss neurophysiology eliciting, for example?


I'm thinking particularly in terms of -

ethno-wiki-virtual-world-graphy -

where people can practice anthropology in both building virtual worlds as field sites, and in creating wikis for many people's voices ...


You can do so now with these many open and free virtual worlds and wikis (among others) ...


So, besides a group build-able virtual world, like in a Digital Mask or Goggles such as the Oculus Rift, Illustris, Open Simulator or Second Life - with group voice - and potentially for experiments, and linguistic studies,

as well as creating wikis, what other ways can people co-build ethno-wiki-virtual-world-graphy field sites to yield rich open-ended participant observation possibilities?


Just as Harbin Hot Springs is a hot springs retreat center which charges to start something like youth hostel rates, I hope as an ethnographic field site, it will also charge, and that this "Naked Harbin" field site might raise significant monies for both Harbin and WUaS.


Seems sensible, too, to base the building of this virtual Harbin, virtual earth, in databases and coordinates that are Creative Commons' licensed ... such as in Wikidata ...

with its 15 million items vs. 4.5 million articles [e.g. in GeoData Extension, for example, to make location based Wikipedia queries] (en.wp) means three times the number of things with coordinates. Simple, quick query for radius around X available:



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