Saturday, August 3, 2013

Chameleons: Developing a virtual Harbin, Oculus Rift digital immersive goggles, Claude Monet-informed style, into interactive, and also realistic, 3-D, immersive environments, Ethno-wiki-virtual-world-graphy too (for group building as in OpenSim and Second Life, etc.) ... See, too Virtual Worlds and Wearable Electronics at WUaS, E-Meditation

In developing a virtual Harbin

for the 2nd volume of my actual~virtual Harbin Hot Springs' ethnography (and big book project)

in something like the Oculus Rift digital immersive goggles,
( -
see, too "Jamie Hyneman Tests the Oculus Rift Virtual Reality Goggles" -

I'm excited to explore developing a Claude Monet-informed style
{was inspired with this idea this time a few days ago by my MacBook Pro's laptop screen image of Monet's 'Waterlillies' :}

(and many other French impressionist styles, as well as California and digital ones)

"The Making of Virtual Harbin Hot Springs as Ethnographic Field Site in Second Life and Open Simulator" by Scott MacLeod in April 2009 (which takes place in the Gardens of Bliss of Second Life, which 'build' has been taken down)

(Also accessible here:

into interactive, and also realistic

(in a variety of film-inspired ways, as well),

3-D immersive environments ... with {Harbin?} avatars (which will eventually have agency)

for ethno-wiki-virtual-world-graphy too (for group building as in OpenSim and Second Life, etc. ) ... ... see, too

Virtual Worlds at WUaS ... ... and

Wearable Electronics at WUaS ...


In a similar way to meditating in the Harbin warm pool, even as a part of field work {which I do quite regularly these days}, I see the building of this virtual Harbin as ethnographic field site as an opportunity to elicit a relaxation response meditation from one's own bath tub at home, for example, while visiting virtual Harbin {e-meditation or electronic meditation}.


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