I went back just now to this "Creating World-Class Computer Science at Stanford: 60 Years of Innovation" event (http://events.stanford.edu/events/646/64681/) with 5 chairs of their CS department on a panel -
https://www.youtube.com/watch?v=eDs4mRPJonU - on Wednesday, March 15, 2017, (here too in my blog entry https://scott-macleod.blogspot.com/2017/05/pelican-creating-world-class-computer.html - on May 19th).
It seems that Nils Nilsson's reply to my question has a bearing on grading questions as well. (I wonder how to adapt my grading to keep their attention, for example, in addition to adapt my teaching to keep their attention with graphics ... and perhaps your idea to bring the computer into the laboratory has merit ... and especially with regards to virtual Harbin Hot Springs).
Implicit in Nils' response too is a difference between Stanford's and MIT's thinking about computer science, from which I hope WUaS can learn.
I also wonder how a realistic virtual earth can emerge for ionic gases and at the atomic and cellular levels that keeps students' attention in STEM subjects for learning and at the atomic and cellular levels (re MIT Media Lab Ph.D. candidate's https://twitter.com/scottgwald Scott Greenwald's STEM Physics' modeling at the atomic level, as one example).
Here below is a transcription of my question and Nils' response.
I was at this, and asked a question at about the 122:50 minute mark ...
"Thanks very much for this fascinating and inspiring panel. I'm asking perhaps about the focused contribution that the Stanford Computer Science department has made and generated over the past 50 or 60 years relative to the other great computer science departments in this country? And I ask in the context of developing MIT OCW-centric World University and School which seeks to create online universities that Creative Commons' licensed OpenCourseWare-centric in all ~200 countries and wiki schools in all 7,100 languages. What is unique about Stanford's Computer Science thinking/culture that might inform perhaps even and further this OpenCourseWare-centric university? Thanks."
And Nils Nillson replied interestingly at the 123:50 minute mark ...
Nils J. Nilsson, Kumagai Professor in the School of Engineering, Emeritus; Former Chair of Computer Science
"Well, I could say something, and that that is because I started teaching when we didn't have powerpoint ... We had overhead transparencies, and magic markers and blackboards or whiteboards ... I found out very soon in my career that the students were bored with writing down various equations and derivations on the blackboard. They wanted something more. So what I think is unique about the department is it was able to adapt to what the students needed ... and so we did. I didn't and we did move into the use of graphics and powerpoint and interactive graphics which kept the students attention. Otherwise they would be sitting there reading their [Stanford] "Daily" (newspaper) and today would be on their cell phones. So you do have to keep their attention, and I think Stanford's Computer Science department was outstanding at ADAPTING to that change which students wanted." (123:50 minute mark to 124:48)
Artificial Intelligence: http://worlduniversity.wikia.com/wiki/Artificial_Intelligence
Brain and Cognitive Sciences: http://worlduniversity.wikia.com/wiki/Brain_and_Cognitive_Sciences
Brain Computer Interface: http://worlduniversity.wikia.com/wiki/Brain_Computer_Interface
Chips - Semiconductors: http://worlduniversity.wikia.com/wiki/Chips_-_Semiconductors
Computer Science: http://worlduniversity.wikia.com/wiki/Computer_Science
In what ways could the building of a realistic virtual Harbin / virtual earth at the Streetview, cellular & atomic levels (for brain science too) be created as a way to keep CS students' attention @WorldUnivAndSch, as well as a series of ongoing rewards or reinforcements (a la BF Skinner's behaviorism in the I.T. age) http://scott-macleod.blogspot.com/2017/11/garcinia-gummi-gutta-creating-world.htm ~
In what ways could the building of a realistic virtual Harbin / virtual earth at the Streetview, cellular & atomic levels (for brain science too) be created as a way to keep CS students' attention @WorldUnivAndSch, as well as a series of ongoing rewards https://t.co/zvuX0ikL5T ~— HarbinBook (@HarbinBook) November 13, 2017
... and re ...
Naked Harbin Ethnography:
Hippies, Warm Pools, Counterculture, Clothing-Optionality & Virtual Harbin
Visit the Harbin Gate here ~ http://tinyurl.com/p62rpcg
In what ways could the building of a realistic virtual Harbin / virtual earth at the Streetview @HarbinBook cellular and atomic levels (for brain science too) be created as both a way to keep CS students' attention, as well as a series of ongoing rewards https://t.co/dk37XJ0dZd ~— WorldUnivandSch (@WorldUnivAndSch) November 13, 2017
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