Excited to connect our learning of where vision is processed in the brain, for example, with brainwave headsets {look for resources over time here at 'Brain Computer Interface' at WUaS - http://worlduniversity.wikia.com/wiki/Brain_Computer_Interface}, and eventually connecting these with something like the Oculus Rift, especially as OpenSim and SL become more realistic, and for virtual Harbin as ethnographic field site ...
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Expanding our view of vision
New brain-scanning technique allows scientists to see when and where the brain processes visual information.
http://newsoffice.mit.edu/2014/expanding-our-view-of-vision-0126
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Check out these far-reaching Oculus Rift with Second Life videos :) ...
Draxtor says: SL looks good today [with Oculus]!
https://www.youtube.com/watch?v=9BkmQpzC0Zc
Despres, Draxtor. 2014. [https://www.youtube.com/watch?v=9BkmQpzC0Zc Draxtor says: SL looks good today (with Oculus)!]. Draxtor Despres Youtube channel.
Oculus Rift - Second Life - Beta viewer
https://www.youtube.com/watch?v=FQVXl-jOKqQ
Weerts, Marc. 2014. [https://www.youtube.com/watch?v=FQVXl-jOKqQ Oculus Rift - Second Life - Beta viewer]. Marc Weerts Youtube channel.
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See, too, Draxtor's show on the Oculus rift with an audio interview with Jo Yardley in Berlin, as well as a 'social' video of Oculus Rift innovating -
show #10: oculus!!!
http://draxfiles.com/2014/03/14/show-10-oculus/
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... much of which, reference-wise, you'll also find here ...
Brain Computer Interface:
http://worlduniversity.wikia.com/wiki/Brain_Computer_Interface
Machinima Videos (Making): http://worlduniversity.wikia.com/wiki/Machinima_Videos_%28Making%29
Virtual Worlds:
http://worlduniversity.wikia.com/wiki/Virtual_Worlds
Wearable Electronics:
http://worlduniversity.wikia.com/wiki/Wearable_Electronics
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Excited after my first actual / virtual Harbin Hot Springs book is published to focus the second one, possibly, in the field site with the Oculus Rift from one's own bathtub, for warm water releasing meditation, which can be so wonderful at Harbin.
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