Toward building virtual Harbin Hot Springs in ScienceSim
Useful links for terrain building in Science Sim
Detailed cross-region terrain making
Where can I get terrain, region files, buildings, and other content?
Welcome to the home of L3DT!
(L3DT is a Windows application for generating terrain maps and textures. It is intended to help game developers and digital artists create vast high-quality 3D worlds.)
A bit more detail – Point Reyes Station 1:4 model, by Darb Dabney, and in Science Sim
Tutorial: How to Replicate A Real Life Building in Second Life [Updated]
The Making of Virtual Harbin Hot Springs as Ethnographic Field Site in Second Life & Open Simulator
(This is a look and feel of the virtual Harbin I'm interested in building - in the first minute or so)
What a surprise ... just found I had a station at blip.tv - http://blip.tv/scott-macleod/ - with one video I made some years ago called "The Making of Virtual Harbin Hot Springs as Ethnographic Field Site in Second Life & Open Simulator" - http://blip.tv/scott-macleod/the-making-of-virtual-harbin-hot-springs-as-ethnographic-field-site-in-second-life-open-simulator-2063427 ... getting started building virtual Harbin in ScienceSim ... let me know if you'd like to co-build and learn. ( http://scottmacleod.com/ )
Would you like to explore building? SS meeting on Tuesdays at 10 am ... :)
The Making of Virtual Harbin Hot Springs as Ethnographic Field Site in Second Life and Open Simulator - by Scott MacLeod in April 2009
Aphilo Scott MacLeod Virtual Harbin Introduction Apr 09
(Also accessible here: http://scottmacleod.com/papers.htm ).
~ The 'Gardens of Bliss' is the 'look and feel' and artistic style I'm looking for - in the above "The Making of Virtual Harbin Hot Springs as Ethnographic Field Site in Second Life & Open Simulator" - in creating virtual Harbin in ScienceSim.
~ I'd love to anticipate photo-movie, interactive, visual realism in ScienceSim some years hence, - a little like holodecks I've seen in virtual worlds and SL. ('Holodecks' are photo accurate 'platforms' in virtual worlds with realistic landscape all around, but where one's avatar still looks cartoon-esque, - in the ones I've seen).
~ I'd love, too, to anticipate OpenSim scripting for Watsu (water shiatsu), for water, and for other fluid objects, etc., in virtual Harbin, - and as this moves toward interactive, photo-movie realism, as well.
~ I'd love, also, to anticipate the amazing, sixteen (16) 60' inch panel screens, as one big screen, I recently saw at the MIT Media Lab in Cambridge, Mass., displaying the interactive virtual worlds, "World of Warcraft" and "Star Trek Online," - for both 'realistic' virtual Harbin, some years hence, as well as for open teaching and learning at World University & School.
Avatars teaching on large screens in virtual worlds are a very compelling model for open teaching and learning at WUaS (as well as the WUaS Medical School, - http://worlduniversity.wikia.com/wiki/World_University_Medical_School - et al.).
(http://scott-macleod.blogspot.com/2012/02/toward-building-virtual-harbin-hot.html - February 22, 2012)